Current Work — ID 300
01 — Hackathon, boardgame system
Boiler Boom
A 2v1 asymmetric steampunk board game pairing tile-placement mechanics with a physical GM controller and a live digital dashboard. Card economy validated through Monte Carlo simulation before a single tile was cut.
Board is a split-panel laser-cut assembly driven by an Arduino GM rig — atomiser humidifier, WS2812B LED ring, rumble motor via L298N — physical feedback tied directly to in-game events.
02 — ID 300, STEM toy, ages 3–6
Colour Creature
A tactile CMY subtractive colour-mixing toy for early-years learning, built from PLEXIGLAS® acrylic paddles set in a Baltic Birch plywood frame. Children stack and overlap paddles to physically discover how cyan, magenta and yellow combine.
Backed by in-store market research across 54 competing STEM toys in Cape Town, developed to ISO 8124-1 toy safety compliance at a landed unit cost of R759.36.
Featured Design Projects — ID 200
Roto-Plane
GardenTower (DaLiBrand)
Flatpack Vinyl Holder
SphericonRoller
Additional Work
DEAD RECKON
210g ultralight cooking stand laser-cut from 304 stainless steel, stonewash finish, gorpcore aesthetic — R450 retail with a full unit-economics model.
Wireless RC Catamaran
Twin-hull vessel over ESP-NOW between dual ESP32s, GB37 motors via L298N, 3D-printed NACA-profile hydrofoil propellers scripted in OpenSCAD.
BETON
Brutalist concrete planter with a written thesis grounded in Appadurai's commodity theory and bioreceptive concrete research.
Experience
Student Council — Campus Pulse Coordinator
- Gathered, analysed, and presented data on student engagement and campus culture to guide campus initiatives and support student-centred decision making.
- Designed and ran campus-wide surveys and feedback polls after major events, turning results into reports and dashboards presented at council planning meetings.
- Worked with the marketing team to translate feedback data into infographics and visual highlights, supporting orientation week, activations, open days, and graduation.
Prototype Fabrication Consultant & Lead Technician
- Consulted on and fabricated 3D printed prototypes for 2nd & 3rd year design students, managing print settings, material selection, tolerancing, and quality control.
- Optimised SolidWorks and Fusion 360 models for reliable FDM output; troubleshot hardware and geometry issues to meet tight academic deadlines.
- Operated as a one-person studio: client brief → CAD validation → print execution → post-processing delivery.
Creative Computing — Physical Computing & Embedded Systems
- Programmed microcontrollers in C++ (Arduino IDE) to build interactive, sensor-driven physical prototypes — combining design intent with functional electronics.
- Integrated MPU6050 gyroscope/accelerometer with WS2812 RGB LED arrays to engineer a motion-activated directional wearable safety system (Smart Helmet).
- Developed custom keyboard accessories and 3D printed keycaps (Cherry MX profiles, PLA) — applying industrial design principles to everyday tactile objects.
Media Team Coordinator
- Conceptualised and produced visual communication assets for internal brand interviews and activations.
- Coordinated media production workflows, ensuring narrative cohesion and on-deadline delivery across multiple concurrent projects.
Technical Competency Matrix
A — CAD / Digital
- SolidWorks (Advanced)
- Fusion 360
- Keyshot Studio
- Photoshop
- Adobe Illustrator
- Parametric Modelling
- Engineering Drawings
- Exploded View / GA
- Miro / Google Slides
B — Fabrication
- FDM 3D Printing (Expert)
- Ender 3 S1 Operation
- CNC Routing
- Sheet Metal: Laser Cut / Bend / Weld
- MDF & Plywood Workshop
- Rotational Moulding (Theory)
- Support-Free Design
- Materials: PLA, TPU, Mild Steel, Ply
- Rapid Prototyping & Iteration
C — Electronics / Tech
- C++ / Arduino Programming
- MPU6050 Gyro/Accel Integration
- WS2812 RGB LED Systems
- Circuit Design & Debugging
- Physical Computing
- Sensor-Driven Interaction
- Embedded Wearable Systems
- User Research & Surveys
- Product Costing & BOM
Education & About
BA Industrial Design
Higher Certificate in Design Thinking
National Senior Certificate
I'm an undergraduate Industrial Design student at Open Window, School of Creative Technologies, currently working at the ID 300 level. My work moves between product design, creative computing, and visual communication theory — assessed as much on fabrication and electronics as it is on research and academic writing.
I'm based between Cape Town and Stellenbosch, and I like projects that force a decision to actually get made: a material spec'd, a tolerance held, a circuit that either works or doesn't.
Languages: English (Native / Full Professional), Afrikaans (Proficient)
600+ films reviewed on Letterboxd. A deep appreciation for narrative structure, visual storytelling, and cinematic design language — a direct lens into how humans process pacing, emotion, and detail.
69,000+ minutes of music annually. A passion for how audio shapes user experience and emotional response.
Film, music, and physical discipline aren't hobbies — they're research into how humans connect with objects, spaces, and experiences.